How to : Fix Mia shader show black texture when press 6 in maya viewport
Sometime when you map texture in diffuse channel on mia shader then on maya viewport press 6 (Hardware Texturing) your object become black no texture show.
How to fix : Just open mia shader attribute editor >look for Hardware Texturing>then make sure that Texture channel set to Diffuse in pull down menu. That's all :)
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