Saturday, April 21, 2012

Review: Dell Precision M6600 mobile workstation


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God of War: Ascension™ Announce Trailer

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Friday, April 20, 2012

WRATH OF THE TITANS: Gary Brozenich – VFX Supervisor – MPC


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Chop Chop

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Five Walking Cartoon Cycles by Raul Fernandez, Cuba


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Marvel's The Avengers Clip - Face Off

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Autodesk 2012 Post Production and VFX Show Reel

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Thursday, April 19, 2012

Nice Zbrush Work


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CGArena releases 300 free animal reference images


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The Avengers Movie Clip "Loki Imprisoned"

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Wednesday, April 18, 2012

mocha Pro 3


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The Avengers Behind the Scenes

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The Amazing Spider-Man International Trailer2

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How to enable mip shaders

 edit the "mentalrayCustomNodeClass.mel", by default it look like this 
search in X:\Autodesk\Maya2012\scripts\others

// Internal MentalRay Nodes. Not meant to be used with Maya.
int $enableMIPShaders = (`optionVar -query "MIP_SHD_EXPOSE"`== 1);

replace the value 1 by 0 like this one and save it, that's all. 

// Internal MentalRay Nodes. Not meant to be used with Maya.
int $enableMIPShaders = (`optionVar -query "MIP_SHD_EXPOSE"`== 0); Pin It Now!

Tuesday, April 17, 2012

Meet HIERO

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