Saturday, April 21, 2012
Friday, April 20, 2012
Thursday, April 19, 2012
Wednesday, April 18, 2012
How to enable mip shaders
edit the "mentalrayCustomNodeClass.mel", by default it look like this
search in X:\Autodesk\Maya2012\scripts\others
// Internal MentalRay Nodes. Not meant to be used with Maya.
int $enableMIPShaders = (`optionVar -query "MIP_SHD_EXPOSE"`== 1);
replace the value 1 by 0 like this one and save it, that's all.
// Internal MentalRay Nodes. Not meant to be used with Maya.
int $enableMIPShaders = (`optionVar -query "MIP_SHD_EXPOSE"`== 0); Pin It Now!
search in X:\Autodesk\Maya2012\scripts\others
// Internal MentalRay Nodes. Not meant to be used with Maya.
int $enableMIPShaders = (`optionVar -query "MIP_SHD_EXPOSE"`== 1);
replace the value 1 by 0 like this one and save it, that's all.
// Internal MentalRay Nodes. Not meant to be used with Maya.
int $enableMIPShaders = (`optionVar -query "MIP_SHD_EXPOSE"`== 0); Pin It Now!
Tuesday, April 17, 2012
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