Thursday, April 19, 2012
Wednesday, April 18, 2012
How to enable mip shaders
edit the "mentalrayCustomNodeClass.mel", by default it look like this
search in X:\Autodesk\Maya2012\scripts\others
// Internal MentalRay Nodes. Not meant to be used with Maya.
int $enableMIPShaders = (`optionVar -query "MIP_SHD_EXPOSE"`== 1);
replace the value 1 by 0 like this one and save it, that's all.
// Internal MentalRay Nodes. Not meant to be used with Maya.
int $enableMIPShaders = (`optionVar -query "MIP_SHD_EXPOSE"`== 0); Pin It Now!
search in X:\Autodesk\Maya2012\scripts\others
// Internal MentalRay Nodes. Not meant to be used with Maya.
int $enableMIPShaders = (`optionVar -query "MIP_SHD_EXPOSE"`== 1);
replace the value 1 by 0 like this one and save it, that's all.
// Internal MentalRay Nodes. Not meant to be used with Maya.
int $enableMIPShaders = (`optionVar -query "MIP_SHD_EXPOSE"`== 0); Pin It Now!
Tuesday, April 17, 2012
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